// UPLOAD CHECK
function uploadsubmit() {
  var img = document.forms.imgup.Filedata.value;
  if(img == "") {
    alert("Bitte wählen Sie eine Grafik aus!");
  }
  else {
    extension = img.substring(img.lastIndexOf(".")+1);
    extension = extension.toLowerCase();
    if(extension != "jpeg" && extension != "jpg" && extension != "gif" && extension != "png" && extension != "bmp" && extension != "psd" ) {
      alert("Bitte wählen Sie eine Grafik im Format JPG, JPEG, GIF, PNG, BMP oder PSD aus!");
    }
    else {
		document.forms.imgup.s1.value="...";
		document.forms.imgup.s1.disabled=true;
		document.forms.imgup.submit();
    }
  }
}

function viewLinks(id1, id2, id3) {
  
  var s = document.getElementById(id1);
  var d = document.getElementById(id2);
  if(id3) {
    var d2 = document.getElementById(id3);
  }
  
  var n = "table-row";
  if(navigator.appName.indexOf("Explorer") > -1) {
    n = "inline";
  }
  s.style.display = "none";
  d.style.display = n;
  if(d2) {
    d2.style.display = n
  }

}

function resizeMovieTo(height) {
	if(document.getElementById("mov1")) {
		document.getElementById("mov1").setAttribute("height", height);
	}
	if(document.getElementById("mov2")) {
		document.getElementById("mov2").setAttribute("height", height);
	}
}

function showAlternativeUploader() {
	location.href = "?html";
}

function checkFlash() {
	var hasReqestedVersion = DetectFlashVer(8, 0, 0);
	if (!hasReqestedVersion) {
		showAlternativeUploader();
	}
}

var combopos = 0;
function konamiInput(evt){
  var combo = new Array(38, 38, 40, 40, 37, 39, 37, 39, 66, 65);
  var e = evt || window.event; 
  if(e.which == combo[combopos] || e.which == undefined && e.keyCode == combo[combopos]) {
    combopos++;
  }
  else {
    combopos = 0;
  }
  
  if(combopos == combo.length) {
    document.getElementById("imgup_logo").src = "img_int/logo_konami.gif?" + Math.round(Math.random()*999999);
    combopos = 0;
  }
  return true;
}

function initKonami(){
  if(document.captureEvents) {
    document.captureEvents(Event.KEYUP);
  }
  document.onkeyup = konamiInput;
}

initKonami();
